First discard what does not draw ellipses. Flood-Fill colours regions, Cohen-Sutherland clips lines against a window, and Bresenham handles straight lines. Only one option is an ellipse generator.
The Midpoint Ellipse Algorithm exploits four-way symmetry: a point $(x, y)$ implies $(-x, y)$, $(x, -y)$, and $(-x, -y)$ about the centre.
\[ (x, y) \Rightarrow (\pm x, \pm y) \]
So it only needs to trace one quadrant and reflects the results, using a decision parameter to pick the next pixel. That symmetry use is precisely what the question describes.
\[\boxed{\text{Midpoint Ellipse Algorithm}}\]