Consider game trees Tree-1 and Tree-2 as shown. The first level is a MAX agent and the second level is a MIN agent. The value in the square node is the output of the utility function.
For what ranges of \( x \) and \( y \), the right child of node B and the right child of node E will be pruned by the alpha-beta pruning algorithm?
fun(int A[0, ..., n-1]) { for i = 0 to n-2 for j = 0 to n - i - 2 if (A[j] > A[j+1]) then swap A[j] and A[j+1] }