Consider a small two-file program to see what static actually restricts. Suppose file1.c contains:
static void helper() { }
and file2.c contains a call to helper(); along with a declaration extern void helper(); at the top.
Normally, if helper were declared without static, file2.c's extern declaration would let the linker find helper's definition in file1.c's compiled object file, and the program would build successfully.
But because helper is declared static in file1.c, its linkage becomes internal rather than external. When the linker processes file2.c's object file and looks for a definition of helper to satisfy the extern declaration, it will not find one, since the static definition in file1.c is deliberately hidden from every other translation unit.
The result is a linker error such as an undefined reference to helper, even though the function clearly exists and is correctly written inside file1.c.
This demonstrates concretely that static does not affect what the function does when called; it only affects where the function is allowed to be called from, restricting it strictly to the file where it is defined.
Therefore, the correct answer is It should be called only within the same source code program file.